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Luigi Auriemmaaluigi.org (ARCHIVE-ONLY FORUM!) |
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It is currently 19 Jul 2012 13:08
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[ 5 posts ] |
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arandomguy
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Post subject: tcpfp bug for CSS Posted: 26 Mar 2008 15:37 |
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Joined: 26 Mar 2008 15:35 Posts: 1
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i was just wondering if u were goin to make a tcpfp for counter strike source, or if any1 of the 1's u have will work
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aluigi
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Post subject: Posted: 26 Mar 2008 21:22 |
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Joined: 13 Aug 2007 21:44 Posts: 4068 Location: http://aluigi.org
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the only project about something similar is hlfill but the CS (the non won versions naturally) uses Steam which is not supported
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Sethioz
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Post subject: Posted: 27 Mar 2008 12:20 |
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Joined: 24 Sep 2007 02:12 Posts: 1114 Location: http://sethioz.co.uk
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steam server flooding/crashing has been discussed many times here i think...so im just wondering..
is there really no way to crash/flood steam based servers ?!
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aluigi
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Post subject: Posted: 27 Mar 2008 13:08 |
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Joined: 13 Aug 2007 21:44 Posts: 4068 Location: http://aluigi.org
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as far as I know (I did some tests in a far past) Steam acts as a centralized server where each use is logged in, so if your user is already logged in you can't use another fake player with the same user.
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Sethioz
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Post subject: Posted: 29 Mar 2008 17:53 |
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Joined: 24 Sep 2007 02:12 Posts: 1114 Location: http://sethioz.co.uk
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join/leave should still work ... and could be useful sometimes.
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