Luigi Auriemma

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 Post subject: tcpfp bug for CSS
PostPosted: 26 Mar 2008 15:37 

Joined: 26 Mar 2008 15:35
Posts: 1
i was just wondering if u were goin to make a tcpfp for counter strike source, or if any1 of the 1's u have will work


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 Post subject:
PostPosted: 26 Mar 2008 21:22 

Joined: 13 Aug 2007 21:44
Posts: 4068
Location: http://aluigi.org
the only project about something similar is hlfill but the CS (the non won versions naturally) uses Steam which is not supported


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 Post subject:
PostPosted: 27 Mar 2008 12:20 

Joined: 24 Sep 2007 02:12
Posts: 1114
Location: http://sethioz.co.uk
steam server flooding/crashing has been discussed many times here i think...so im just wondering..
is there really no way to crash/flood steam based servers ?!


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 Post subject:
PostPosted: 27 Mar 2008 13:08 

Joined: 13 Aug 2007 21:44
Posts: 4068
Location: http://aluigi.org
as far as I know (I did some tests in a far past) Steam acts as a centralized server where each use is logged in, so if your user is already logged in you can't use another fake player with the same user.


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 Post subject:
PostPosted: 29 Mar 2008 17:53 

Joined: 24 Sep 2007 02:12
Posts: 1114
Location: http://sethioz.co.uk
join/leave should still work ... and could be useful sometimes.


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