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Luigi Auriemmaaluigi.org (ARCHIVE-ONLY FORUM!) |
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It is currently 19 Jul 2012 16:43
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[ 11 posts ] |
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Noobie
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Post subject: punkbuster messenger 0.1 Posted: 16 Oct 2007 18:52 |
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Joined: 16 Oct 2007 18:47 Posts: 23
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Hi Guys and Luigi :)
I was interested in your pbmessenger tool and tried in Enemy Territory it but im not really sure what it exactly does..or it simply didnt work :)
Thx Noobie
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aluigi
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Post subject: Posted: 16 Oct 2007 19:03 |
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Joined: 13 Aug 2007 21:44 Posts: 4068 Location: http://aluigi.org
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The tool sends messages to any server which use Punkbuster.
In the case of Enemy Territory, for example, I have just used:
pbmsgs 127.0.0.1 27960 hello
and in the server's console was written:
PunkBuster Server: YPG Server Packet Discarded due to incorrect Local Key [hello]
the message should be visible only to the server.
Anyway you can try also the -x command which scans all the valid PB commands:
pbmsgs -x 127.0.0.1 27960 hello
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Noobie
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Post subject: Posted: 16 Oct 2007 19:03 |
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Joined: 16 Oct 2007 18:47 Posts: 23
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k thank you for the quick answer :)
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aluigi
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Post subject: Posted: 09 Nov 2007 18:15 |
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Joined: 13 Aug 2007 21:44 Posts: 4068 Location: http://aluigi.org
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Note that during my tests seems that all the servers which use Punkbuster can be freezed due to a flooding of messages, this happens due to the resources taken by PB for logging the messages in the log files using fflush.
The tests have been performed on different games with the same results using a delay between packets from 20 milliseconds (50 packets per second which is equal of only 400 bytes/s) to 0 (no delay)
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denbessonov
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Post subject: Posted: 13 Apr 2008 23:28 |
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Joined: 13 Apr 2008 23:26 Posts: 2
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Luigi, please tell, what port should I use for bf1942? I try to use 14567 port, but nothing happens.
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aluigi
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Post subject: Posted: 14 Apr 2008 20:25 |
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Joined: 13 Aug 2007 21:44 Posts: 4068 Location: http://aluigi.org
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port 14567 is right, seems that PB has finally solved the problem
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denbessonov
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Post subject: Posted: 14 Apr 2008 20:47 |
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Joined: 13 Apr 2008 23:26 Posts: 2
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Sethioz
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Post subject: Posted: 15 Apr 2008 13:49 |
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Joined: 24 Sep 2007 02:12 Posts: 1114 Location: http://sethioz.co.uk
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isn't it possible to change punkbuster port ?
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aluigi
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Post subject: Posted: 15 Apr 2008 15:47 |
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Joined: 13 Aug 2007 21:44 Posts: 4068 Location: http://aluigi.org
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as far as I know it's not possible, it's like a library which uses the same network connection of the game
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Sethioz
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Post subject: Posted: 16 Apr 2008 14:33 |
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Joined: 24 Sep 2007 02:12 Posts: 1114 Location: http://sethioz.co.uk
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how about you guys try it on other servers...
if it doesn't work at all then prolly like Luigi said .. its fixed, but if it works on some then i guess they found a way to change port or just patched it.
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aluigi
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Post subject: Posted: 16 Apr 2008 16:02 |
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Joined: 13 Aug 2007 21:44 Posts: 4068 Location: http://aluigi.org
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this morning I have sent a mail to Punkbuster to know the exact day when the bug has been corrected (I have tested another game and I can confirm the correction) so I will release a reference advisory soon.
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