Luigi Auriemma

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 Post subject: GSLIST..... how the hell does it works????
PostPosted: 21 Feb 2008 16:27 

Joined: 08 Oct 2007 22:03
Posts: 11
Hi,

I have developed and application to retreive information from BF2 and BF2142 servers, (along stats and other stuff...), i managed to gather all the information i need, and as part of it, i use a wrapper of the gslist in order to retreive the list of available servers, but i said to myself, hey, this Luigi guy has been cool enough to put the code as public, so ill take a look at it, and while doing so, well i think my brain was damaged a little bit over there, since i didnt get what the hell was going on there.... besides from the fact that i dont have a C compiler.... so i was only trying to follow the code on my head, so that didnt help much either.... (and im not that good in C anyways, i work on VB.net)

So i was wondering, if you guys (the ones that have unveiled the misteries of it) can give me a detailed explanation of how does it works, im not from US, so i dont really give a shit about US law here... if that could be a problem. And my application is not comercion its totally free.... can be downloaded from this page... screenshot on that page too.

http://www.totalgamingnetwork.com/main/ ... p?t=143508

Thanks in advance for all the help.


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PostPosted: 21 Feb 2008 18:41 

Joined: 13 Aug 2007 21:44
Posts: 4068
Location: http://aluigi.org
If you know only VB it's too much hard to understand a C program 8-)

The following is a thread about Gslist and VB here but I don't know if it can help you:

/viewtopic.php?t=160

Anyway gslist and its code is open source under GPL which is a bit different from closed source free.


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PostPosted: 21 Feb 2008 20:50 

Joined: 08 Oct 2007 22:03
Posts: 11
well its not that i dont know c, i mean i had a class about it back in my college days, and i can "try" to figure what you are tring to do, but pointers... hate pointers... it make everything so complicated... but thanks for the info.


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