about the voices, if these PS2 files have the same format of the PC ones naturally yes. but consider that except for the file format of the NA/NI/Z/XSO archives/files I don't know much about the games and the other stuff.
one thing that I forgot to specify but is probably enough obvious: the configuration file created with the -n option is necessary and the following should be the first things to do for creating it completely because often data_1101.na contains new files not indexed in data.na:
Code:
ysext -l -n 1.txt c:\ysf_win\release\data.na none
ysext -l -n 2.txt c:\ysf_win\release\data_1101.na none
type 1.txt 2.txt > conf.txt
what is exactly the "word wrap" thing about you refer?
and moreover where? in the output of the program or in some specific extracted files?