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Luigi Auriemmaaluigi.org (ARCHIVE-ONLY FORUM!) |
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It is currently 19 Jul 2012 13:31
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[ 4 posts ] |
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1NSECURE
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Post subject: Resolve client IP adresses on a server without using rcon Posted: 25 Feb 2008 19:05 |
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Joined: 25 Feb 2008 18:52 Posts: 1
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i am looking for such a tool if it exists to be able to do this. i have looked for such thing but had no luck. i would have thought it would be easy to do with some sort of sniifer program. the main object of this is to be able to view clients ip's on the server but without using the RCON login. I would like to thank Luigi Auriemma for the tools that he has developed they have taught me a lot that i didnt think was possible so well done.
any idears guys ?!?
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aluigi
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Post subject: Posted: 03 Apr 2008 12:37 |
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Joined: 13 Aug 2007 21:44 Posts: 4068 Location: http://aluigi.org
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almost all the games are client-server so only the server knows the informations of the clients and these data are not shared with others for privacy and to avoid other possible problems.
So what you ask is not possible.
Exists also a small number of games which instead works in a p2p way so these info are available
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Sethioz
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Post subject: Posted: 03 Apr 2008 16:09 |
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Joined: 24 Sep 2007 02:12 Posts: 1114 Location: http://sethioz.co.uk
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just in case. ill ask it over..
you want to know players IPs in somebody's elses server, not in your own.?
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SilentK
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Post subject: Posted: 15 Jul 2008 03:06 |
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Joined: 15 Jul 2008 01:38 Posts: 12
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Sorry for bump, but this type of information might be available in a player object structure in memory. What game is this for?
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