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 Post subject: Problems of editing sounds files (.fsb)
PostPosted: 17 Oct 2010 14:33 

Joined: 17 Oct 2010 14:16
Posts: 3
I try to use fsbext to extract the .fsb file of a game called league of legend and change to sound of the game.
However,there are some problems.
If i use fsbext.exe to extract LoL_Audio.fsb(the sound file of the game) directly,the sound files will be .wav.
However,if i type fsbext -R -d sounds LoL_Audio.fsb in CMD,some of the files will become .aif and .a.
Besides,in order to rebuild the the .fsb,i need to type fsbext -l -s rebuild.dat LoL_Audio.fsb to records the structure of the fsb file.
When i prepared all the things and try to rebuild to .fsb file,the sounds files that i have edited will be broken.
It there any better way to ecords the structure of the fsb file and rebuild the fsb file?
It seems that there are some problem if we use CMD to do these.

p.s There is aslo a folder called VOBank_en_US.fsb which contains other sounds files of the game,but there is no problem to edit those sound file and rebuild the fsb file.(after extracting VOBank_en_US.fsb,the sounds files is .mp3)

thx for your help


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 Post subject: Re: Problems of editing sounds files (.fsb)
PostPosted: 18 Oct 2010 10:29 

Joined: 13 Aug 2007 21:44
Posts: 4068
Location: http://aluigi.org
the "re-injection" function of fsbext is mainly a hack so in case of problems I suggest you to use fmod designer for building a new fsb


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 Post subject: Re: Problems of editing sounds files (.fsb)
PostPosted: 18 Oct 2010 14:11 

Joined: 17 Oct 2010 14:16
Posts: 3
I have try to use a programme called FMOD Soundbank Generator to build a fsb.
But the file doesn't work.
I use fsbext to extract the file and find that the file cannot be recognized.(the files have no format,just the name)
I think it should be the problem of recording the structure of the fsb file.
I have found a programme called EkszBox-ABX and people say that it can make a list for the fsb file for the rebuilding.
However,the programme just cannot open the fsb file that i need to edit.
I have the fmod designer too but can it build fsb files?
I just don't know how to use this programme,it seems that it doesn't have the fsb building function.


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 Post subject: Re: Problems of editing sounds files (.fsb)
PostPosted: 18 Oct 2010 22:49 

Joined: 13 Aug 2007 21:44
Posts: 4068
Location: http://aluigi.org
ehm sorry I didn't mean "designer", I mean the main one called fsbank.exe in the API package


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 Post subject: Re: Problems of editing sounds files (.fsb)
PostPosted: 19 Oct 2010 13:03 

Joined: 17 Oct 2010 14:16
Posts: 3
Actually FMOD Soundbank Generator is the latest version of the fsbank.exe .
Just like i mentioned,I use fsbext to extract the fsb file that i have built and find that the file cannot be recognized.(the files have no format,just the name)
Is there any way to record the structure of the fsb file?


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 Post subject: Re: Problems of editing sounds files (.fsb)
PostPosted: 19 Oct 2010 17:16 

Joined: 13 Aug 2007 21:44
Posts: 4068
Location: http://aluigi.org
the steps are simples:
Code:
fsbext -s output_list.dat    input.fsb
fsbext -s output_list.dat -r output.fsb
it has ever worked so don't know what could be the problem now


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