Luigi Auriemma

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 Post subject: gsstats : errmsg\Bad Login
PostPosted: 29 Oct 2007 22:23 

Joined: 29 Oct 2007 03:10
Posts: 7
Sorry to be a PITA I have one more problem.

I know my GS PID (profile ID) and I am trying to retrieve the stats using gsstats but I am getting some errors:
Quote:
> gsstats 123456789 ut3pcd KTiJdD

Gsstats 0.1
by Luigi Auriemma
e-mail: aluigi@autistici.org
web: aluigi.org

- resolv gamestats.gamespy.com...
- target 207.38.11.49 : 29920
SERVER \lc\1\challenge\JZQPYZTMKZ\id\1\final\
CLIENT \auth\\gamename\ut3pcd\response\5f08eae069c2710aa0c98cc9715db281\port\0\id\1\final\
SERVER \error\\id\1\err\256\errmsg\Bad Login.\fatal\\final\

I registered with GS using the ingame Unreal Tournament 3 registration.


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 Post subject:
PostPosted: 29 Oct 2007 22:31 

Joined: 13 Aug 2007 21:44
Posts: 4068
Location: http://aluigi.org
another problem and with UT3 yet... I think, as said in the other post, that Gamespy has changed something in the database for UT3


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 Post subject:
PostPosted: 30 Oct 2007 00:23 

Joined: 29 Oct 2007 03:10
Posts: 7
aluigi wrote:
another problem and with UT3 yet... I think, as said in the other post, that Gamespy has changed something in the database for UT3


If it is not too much to ask, would you be able to make it work for UT3?

The ingame browser really sucks, and by looking at the way GS is working I do not think they will be able to fix it much by release date.

I was thinking to write a simple server browser, mostly working as GUI for your tools.


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 Post subject:
PostPosted: 30 Oct 2007 15:22 

Joined: 13 Aug 2007 21:44
Posts: 4068
Location: http://aluigi.org
You can use gslist:

http://aluigi.org/papers.htm#gslist

the tool works by default from command-line but if you click on gslistweb.exe it will become a graphical server browser which works directly from your browser.

Go on Scan and it will automatically retrieve all the games installed in the registry.

If the UT3 game is not automatically added to your list do the following:
- go on DB
- type unreal
- select "Add game" from the line of "Unreal Tournament 3 Demo"
- now you will be automatically redirected in the Config section
- search the "Unreal Tournament 3 Demo" (the games are sorted alphabetically)
- in the query field there is a "Gs \status\" that you must substituite with "Gamespy 3"
- now select your UT3Demo.exe executable using the relative button
- copy the path which will be showed in the above field called "executable's path"
- click on Save
- go on Main
- select "Unreal Tournament 3 Demo" and click on LIST
- now you can join any server you want

Naturally you can also write a GUI for gslist:

gslist -n ut3pcd


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 Post subject:
PostPosted: 01 Nov 2007 18:35 

Joined: 29 Oct 2007 03:10
Posts: 7
I didn't even notice that your tool can query directly the servers for info - sweet!

You did pretty good job with those tools, you know :)

I am not that good programmer to create good enough GUI for gslist, I was more interested to make a GUI for the UT3 server list that is more user friendly for the rest of the people from the clan.

I will post a link here when I have working version, if you like it we can use it for other games too.

Do not get me wrong, your tool is perfect on its own.


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 Post subject:
PostPosted: 01 Nov 2007 21:43 

Joined: 13 Aug 2007 21:44
Posts: 4068
Location: http://aluigi.org
Oh no problem, my web gui was only an experiment so I'm the first to say that although it's easy to use is not a classical gui.

Anyway seems to exist an experimental server browser (ever a front-end to my gslist) linked here:
http://utforums.epicgames.com/showthread.php?t=582140


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 Post subject:
PostPosted: 04 Nov 2007 04:53 

Joined: 29 Oct 2007 03:10
Posts: 7
I saw it and tested it earlier. The grid didn't load at all on my mIRC.

I am building pretty much the same, but stand alone. At the moment I am trying to make it fast - using multi threads to query each server - 30 - 40 at a time.

Even if nobody uses it, it is still a good exercise for me.


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 Post subject:
PostPosted: 04 Nov 2007 11:51 

Joined: 13 Aug 2007 21:44
Posts: 4068
Location: http://aluigi.org
30 - 40 threads??? wow they are a lot!
Gslist for querying the servers uses only one additional thread and is very fast other than able to return an easy parsable output:

gslist -n ut3pcd -Q 11


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 Post subject:
PostPosted: 05 Nov 2007 05:18 

Joined: 29 Oct 2007 03:10
Posts: 7
aluigi wrote:
Gslist for querying the servers uses only one additional thread and is very fast other than able to return an easy parsable output:

gslist -n ut3pcd -Q 11


Huh, I didn't even know that you could do that - didn't read carefully all the options. Yours is very fast too. What can I say, good work!

Two issues I noticed with the super query "-Q" option:
- there is no info for the ping to each server.
- if some parameter has no value - like blank server description "p1073741827" for example, there is no extra slash "" for the value, but the next parameter follow. It makes it a bit hard to parse.

I was trying to use another tool to retrieve the info from each server: qstat. Your's looks much faster now.


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 Post subject:
PostPosted: 19 Nov 2007 15:43 

Joined: 13 Aug 2007 21:44
Posts: 4068
Location: http://aluigi.org
I tried to add the ping stuff before the beta release but then I gave up because required a certain "complexity", but if I will find a confortable and easy to implement solution I will add it for sure.

And yes, you are right, there is a problem with the empty values: \p1073741826\UTGame.UTTeamGame\p268435704\0\p268435705\20\p268435703\5\p1073741827\p268435717\0\country\NL
I will fix this in the next beta for sure, thanx!!!


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