Luigi Auriemma

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 Post subject: Re: .mix file OF SCAR game
PostPosted: 21 Jun 2009 07:21 

Joined: 13 Aug 2007 21:44
Posts: 4068
Location: http://aluigi.org
exist at least 2 types of bin files, those in the Data folder (that at a first look seems a compressed files, boh) and the others with the GARCHIVE signature, about what of them you refer?


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 Post subject: Re: .mix file OF SCAR game
PostPosted: 21 Jun 2009 10:50 

Joined: 28 Jun 2008 17:49
Posts: 21
the biggest one : portimao.bin

here you have the file in.bin i speak about : http://lmdcs2.free.fr/v8/


after extract of the .mix file, there are some .bin file :

portimao.bin

PORTIMAO_WET.BIN

if you open the file PORTIMAO.SCN with window bloc note you can see this thing :


[SceneDatabase]
ScnFile0 = Portimao.bin
AfxFlowFile = [GamePath]\Data\AfxFlow.afl

EnvFile = Portimao_env.env
AdjFile = Portimao.adj
SplFile = Portimao.spl
StrGrdSplFile = StartGrid.spl
BufFile = Portimao.buf
CamFile = Portimao.cam
CutScene = Portimao_cut_scene.bin
CamPlaylist = Portimao_cut_scene_anim.xml
RenderPipeFile = [GamePath]\Data\RenderPipeline_GameWorld.rpl


[GameCustom]

same thing with PORTIMAO_WET.SCN :

[SceneDatabase]
ScnFile0 = Portimao_Wet.bin
AfxFlowFile = [GamePath]\Data\AfxFlow.afl

EnvFile = Portimao_Wet_env.env
AdjFile = Portimao.adj
SplFile = Portimao.spl
StrGrdSplFile = StartGrid.spl
BufFile = Portimao.buf
CamFile = Portimao.cam
CutScene = Portimao_cut_scene.bin
CamPlaylist = Portimao_cut_scene_anim.xml
RenderPipeFile = [GamePath]\Data\RenderPipeline_GameWorld.rpl


[GameCustom]

the 3d is on the .bin file


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 Post subject: Re: .mix file OF SCAR game
PostPosted: 21 Jun 2009 20:02 

Joined: 13 Aug 2007 21:44
Posts: 4068
Location: http://aluigi.org
the format of the GARCHIVE files is not much clear, maybe try to propose this file format on xentax.


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 Post subject: Re: .mix file OF SCAR game
PostPosted: 10 Jul 2009 10:27 

Joined: 28 Jun 2008 17:49
Posts: 21
post done


http://forum.xentax.com/viewtopic.php?f=21&t=3573


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 Post subject: Re: .mix file OF SCAR game
PostPosted: 18 Jul 2009 11:16 

Joined: 28 Jun 2008 17:49
Posts: 21
no interess on xentax forum


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 Post subject: Re: .mix file OF SCAR game
PostPosted: 08 Mar 2010 14:38 

Joined: 17 Sep 2009 08:21
Posts: 6
Hello Luigi.
Nice to see you back after your holidays.
During these last weeks, V8 Superstars Next Challenge has been released, unfortunatly the current version of MSMIXEXT can't open the MIX archives... Any way you may solve this in the next days?
Thank you very much, and welcome back to work!
Regards.


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 Post subject: Re: .mix file OF SCAR game
PostPosted: 08 Mar 2010 16:04 

Joined: 13 Aug 2007 21:44
Posts: 4068
Location: http://aluigi.org
upload one of these small files on sendspace.com and I will take a look at it


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 Post subject: Re: .mix file OF SCAR game
PostPosted: 08 Mar 2010 20:56 

Joined: 17 Sep 2009 08:21
Posts: 6
Here is the garage:
http://www.opendrive.com/files/6172705_ ... 5f/BOX.rar
Please reply if you can't download it!


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 Post subject: Re: .mix file OF SCAR game
PostPosted: 08 Mar 2010 21:23 

Joined: 13 Aug 2007 21:44
Posts: 4068
Location: http://aluigi.org
ok I have understood the problem.
in reality doesn't exist a real problem, it's only that msmixext enables the old-method.
I'm fixing it, wait


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 Post subject: Re: .mix file OF SCAR game
PostPosted: 08 Mar 2010 22:41 

Joined: 13 Aug 2007 21:44
Posts: 4068
Location: http://aluigi.org
updated to version 0.1.2:
http://aluigi.org/papers.htm#msmixext


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 Post subject: Re: .mix file OF SCAR game
PostPosted: 09 Mar 2010 10:39 

Joined: 17 Sep 2009 08:21
Posts: 6
Perfect!

Thank you very much, Luigi!


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