aluigi wrote:
uhmmm as far as I have understood the problem with the fake players (which can be tested with the proof-of-concept bf1942fp) is solved, right?)
Yes Luigi, but solved, in 1942 server vs 1.61b, using remotemanager 2.01 by black bag operation
aluigi wrote:
because tcpfp is a proof-of-concept which creates infinite connections to a specific TCP port but the TCP port 4711 used by the game server doesn't seem to have problems with the handling of multiple connections.?
I have no more problem for the players, but it seems that he has damaged the connection of remote administrators, I would protect this was my question
aluigi wrote:
so do you refer to an external program on your server?
maybe "BFCommand & Control Server Manager" or another remote administration tool?
Remote manager v2.01 - BFserver - by Black bag operations
aluigi wrote:
note about donations: I don't need and I don't accept money (donations included)
I did not want to offend you, it was only a suggestion to aid in maintaining the site, of course, if it were necessary.
Who can help in solving the BF1942 is an old game, and if these problems continue, people will stop giving it, which would be a pity
sorry for bad English
See later,
Upgem