Luigi Auriemma

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 Post subject: Fsbext Question...
PostPosted: 05 May 2009 05:19 

Joined: 05 May 2009 05:14
Posts: 4
Whenever I extract the files from the fsb all the audio is corrupt or incompatible. Is this because of the new release by Fmod. I noticed when I tried to use other programs it said file type incompatible to extract the fsb. Would it be possible to figure out why all the audio files turn out corrupt. When I open the fev/fsb in the Fmod Event Player the sound plays perfect. So, It must be the way the files are being extracted. The audio types that it extracts are wav, aif, and ogg.


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 Post subject: Re: Fsbext Question...
PostPosted: 05 May 2009 10:20 

Joined: 13 Aug 2007 21:44
Posts: 4068
Location: http://aluigi.org
are you using the latest version of fsbext? 0.2.7
the audio data stored in the FSB archives is headerless (raw) so if you want to make it playable you must use the -a option of fsbext which will automatically generate a new header for each output file.
if none of the previous solutions works try to upload one of these FSB archives on a filesharing website so I can give a look to them


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 Post subject: Re: Fsbext Question...
PostPosted: 05 May 2009 17:57 

Joined: 05 May 2009 05:14
Posts: 4
VLC and Windows Media player both cannot play the audio. Windows Media player says encountered a problem.


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 Post subject: Re: Fsbext Question...
PostPosted: 05 May 2009 17:58 

Joined: 13 Aug 2007 21:44
Posts: 4068
Location: http://aluigi.org
ok, upload the fsb archive and I take a look at it


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 Post subject: Re: Fsbext Question...
PostPosted: 05 May 2009 18:09 

Joined: 05 May 2009 05:14
Posts: 4
ok


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 Post subject: Re: Fsbext Question...
PostPosted: 05 May 2009 18:14 

Joined: 05 May 2009 05:14
Posts: 4
here is something wierd it opens 2 of the game fsb fine but one massive one it cannot


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 Post subject: Re: Fsbext Question...
PostPosted: 05 May 2009 23:57 

Joined: 13 Aug 2007 21:44
Posts: 4068
Location: http://aluigi.org
what is this game?
then if the file is too big you can try to upload at least the first 10 megabytes


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