No, no !
For example, we got a ventrilo server where we got onlnie 5 people - so status script will give me a :
Code:
Client Count: 5/70
//Thats the rl members
Name: XXXXXXXXX Ping: 90
Name: XXXXXXXXX Ping: 239
Name: XXXXXXXXX Ping: 46
Name: XXXXXXXXX Ping: 30
Name: XXXXXXXXX Ping: 112
I wanna fill some slots on my ventrilo server (connect fake players) and status script will give me:
Code:
Client Count: 10/70
//Thats the rl members
Name: XXXXXXXXX Ping: 90
Name: XXXXXXXXX Ping: 239
Name: XXXXXXXXX Ping: 46
Name: XXXXXXXXX Ping: 30
Name: XXXXXXXXX Ping: 112
//Thats the bots
Name: XXXXXXXXX Ping: -1
Name: XXXXXXXXX Ping: -1
Name: XXXXXXXXX Ping: -1
Name: XXXXXXXXX Ping: -1
Name: XXXXXXXXX Ping: -1
All nice, but when we got those pings "-1" we see that those players are bots.