Hi, first i'd like to thanks Luigi for all his usefull tools.
i'am making mods for fps , so i'am working with a linux test lan server and a windows client. but my ping is < 10 is not good for some tests , so i did a sudppipe plugin like this :
int sudp_pck(u_char *data, int len) {
usleep(lag);
return(len);
}
that shows server in any game browser with any ping i want but while in the game i get "connection interrupted" :(
anybody has an idea about the correct way to introduce a "real" udp lag ?
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