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Luigi Auriemmaaluigi.org (ARCHIVE-ONLY FORUM!) |
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It is currently 19 Jul 2012 15:24
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SomaFM
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Post subject: key2pb for COD4? Posted: 19 Jan 2008 15:42 |
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Joined: 16 Aug 2007 06:25 Posts: 367
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Would it be possible to work COD4 into the key2pb application? Also, what file(s) do you usually scan through to look for the correct seed for each game? Is it pbcl.dll? And what applications are you using to scan through them?
Reason I ask is because I wouldn't want to keep bugging you to add new games to it in the future (especially since there are a ton of games that probably use the punkbuster hashing method). I figure if I want a game to be added, and I can modify the code and recompile the program myself. But knowing how to get the correct seeds would be helpful 8)
Thanks
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aluigi
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Post subject: Posted: 19 Jan 2008 20:18 |
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Joined: 13 Aug 2007 21:44 Posts: 4068 Location: http://aluigi.org
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uhmmm I think I can't help you, that thing of PB was only partial. We already discussed it about BF2 and there were no solutions
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SomaFM
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Post subject: Posted: 20 Jan 2008 05:49 |
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Joined: 16 Aug 2007 06:25 Posts: 367
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Well hopefully someone who knows more than I do can look into it. It would be cool to know how it's done, but I don't even know where to start myself.
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aluigi
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Post subject: Re: key2pb for COD4? Posted: 10 Mar 2010 20:37 |
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Joined: 13 Aug 2007 21:44 Posts: 4068 Location: http://aluigi.org
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