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Luigi Auriemmaaluigi.org (ARCHIVE-ONLY FORUM!) |
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It is currently 19 Jul 2012 11:40
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Xaero
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Post subject: Ventrcon channel bug Posted: 17 Feb 2011 07:28 |
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Joined: 17 Feb 2011 07:19 Posts: 1
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Hey, thanks for a great tool :)
I've encountered a bug when using the Ventrcon pipe. It seems that the pipe only caches the list of rooms upon the start of Ventrcon. This presents a problem for rooms that are created from within the Ventrilo client *after* Ventcon has been launched. When issuing commands like /chan list it doesn't show up in the list of channels. This also effects trying to delete rooms through the pipe (since Ventrcon says they don't exist [delete chan 0 is echoed in the command prompt]).
I was sorting through the C code, but honestly, I couldn't find where you were parsing either the INI file, or requesting a list of rooms from the server. Your code is a tad over my head
Any direction to resolving this issue would be great. I can program, so if you can show me the method I should be looking at for this patch, that would be sweet.
Thanks again for a great program.
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aluigi
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Post subject: Re: Ventrcon channel bug Posted: 22 Feb 2011 21:49 |
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Joined: 13 Aug 2007 21:44 Posts: 4068 Location: http://aluigi.org
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uhmmm I guess I understand the problem. the fact is that at the moment I can't do much because the tool was written as a "spin-off" of my fake players tool for being able to send quick rcon commands on the fly, so things more complex like the real-time handling of the chans wasn't planned. at the moment I don't have solutions. sorry.
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