evan1715 wrote:
oh i did it too, same thing happened, ha.... it'd be interesting if u could find out what happens between a client spectating in the server and how it crashes once they join the game to see if u could maybe fix it
Hi, sorry i dont usually read this forum. I am learning c++ hard in school. On the summer, I will take another try to make 1.01 sdk playable on 1.00, but otherwise I met a guy, who patched the jampded.exe (or the dll, i dont know, but he told, he patched the "game") and made bugfixes, welcome messages, warning messages in console, if i wanted to change to invisible model and so on.. Dont you know how is it possible? Is it hexchanging? oO or wtf..
thanks.