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It is currently 19 Jul 2012 16:24
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[ 9 posts ] |
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bolek13
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Post subject: Loading wsock32.dll or ws2_32.dll in Tibia Posted: 15 Jul 2010 10:55 |
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Joined: 22 Sep 2009 17:46 Posts: 25
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Hello, since I want to get rid of cheaters who will be cheating on my private server I came up with in idea of making some changes in packets which are send to server but I was unable to load these dlls into game, I'm pretty sure (not 100% sure) that the game won't load them (not sure why) and I would like to ask you if there is any other way to make such "proxy" in dll which game will load via start? Game website: www.tibia.com
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aluigi
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Post subject: Re: Loading wsock32.dll or ws2_32.dll in Tibia Posted: 15 Jul 2010 20:41 |
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Joined: 13 Aug 2007 21:44 Posts: 4068 Location: http://aluigi.org
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don't have ideas. if the game doesn't load the local ws2_32.dll (or wsock32.dll) there isn't much to do.
maybe try with the following work-around: "if you have Vista and the local ws2_32/wsock32 dlls are not loaded try to set the registry key "HKEY_LOCAL_MACHINE\Software\Microsoft\WindowsNT\CurrentVersion\Image File Execution Options\DevOverrideEnable" to 1"
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bolek13
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Post subject: Re: Loading wsock32.dll or ws2_32.dll in Tibia Posted: 15 Jul 2010 21:57 |
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Joined: 22 Sep 2009 17:46 Posts: 25
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I'm using win 7, I didn't find a string (wsock32 or ws2_32) in execuable either (hex editor)
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aluigi
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Post subject: Re: Loading wsock32.dll or ws2_32.dll in Tibia Posted: 16 Jul 2010 07:26 |
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Joined: 13 Aug 2007 21:44 Posts: 4068 Location: http://aluigi.org
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is it at 64bit? if yes then it's for sure that one the cause
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bolek13
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Post subject: Re: Loading wsock32.dll or ws2_32.dll in Tibia Posted: 16 Jul 2010 10:16 |
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Joined: 22 Sep 2009 17:46 Posts: 25
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It is 64bits, so what now?
btw. I had no problems loading wsock32 to Counter Strike Source before.
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bolek13
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Post subject: Re: Loading wsock32.dll or ws2_32.dll in Tibia Posted: 19 Jul 2010 16:32 |
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Joined: 22 Sep 2009 17:46 Posts: 25
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aluigi
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Post subject: Re: Loading wsock32.dll or ws2_32.dll in Tibia Posted: 19 Jul 2010 21:59 |
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Joined: 13 Aug 2007 21:44 Posts: 4068 Location: http://aluigi.org
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what exactly? I mean what was the problem and how was it fixed?
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bolek13
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Post subject: Re: Loading wsock32.dll or ws2_32.dll in Tibia Posted: 23 Jul 2010 22:04 |
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Joined: 22 Sep 2009 17:46 Posts: 25
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Allright, so, since I was unable to load wsock32 or ws2_32.dll to the game, I've decide to write my own dll which is injected to game (game injects it itself, because of added some asm code, for calling kernel LoadLibraryA), this dll hooks winsock send function from game, so it's like game -> dll -> server, and by now, I've got full control of packets which are send to server ;)
But still, I'm having trouble fiding way to make anty cheat or just simply shut down programs which take handle on game client (but how to detect it?).
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Sethioz
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Post subject: Re: Loading wsock32.dll or ws2_32.dll in Tibia Posted: 24 Jul 2010 19:43 |
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Joined: 24 Sep 2007 02:12 Posts: 1114 Location: http://sethioz.co.uk
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what "cheats" you are talking about ? ones you enter with a command or you mean game hacks ? I have been making game hacks for quite long. this is not the way to stop ppl from hacking, for example i can write ASM script to change game's memory and it can not be stopped using packet modification. instead can be made patch, which will check the changed data, if it is not same as the users data, then it will be forced by server or the player will be kicked.
i dont really understand what you want to achieve by modifiying packets.
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