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Luigi Auriemmaaluigi.org (ARCHIVE-ONLY FORUM!) |
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It is currently 19 Jul 2012 11:55
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Napalm
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Post subject: DcMod v. 1.2 vulerabilities Posted: 29 Jan 2010 18:02 |
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Joined: 07 Dec 2008 17:39 Posts: 5
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Hello luigi, i am a jk2 player (Jedi Knight 2, based on q3 engine). I used your q3fill thing on many servers and it always worked good.But one day i saw a new mod was coming out, it is called dcmod v1.2. I was wondering if you can find any bug in this mod (q3fill and q3infoboom dont work :( ), and if you want i can send you the .pk3 file of dcmod 1.2. I hope you'll help me Regards naPalm
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