Luigi Auriemma

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 Post subject: 2 questions
PostPosted: 14 Jun 2009 00:37 

Joined: 22 Jul 2008 02:26
Posts: 14
1. is it possible having 2 JK2 servers hosted on the same company , mine and some other , to get the other's pass , server.cfg , etc.
if it is , how?
2.If you have admin pass for dcmod 1.2 is it possible to get rcon?


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 Post subject: Re: 2 questions
PostPosted: 14 Jun 2009 09:50 

Joined: 13 Aug 2007 21:44
Posts: 4068
Location: http://aluigi.org
1) that's the base of security on local systems.
the games are single-user application (while, for example, teamspeak is a multi-users one that's why in the past it had this exact type of problem you asked) so a system usually adopt two ways to separate the accounts of the users:
- typical user handling on *nix, so each user has its permissions and access to his own folder
- virtual machine: each user has its own virtual machine (I guess this is not much used)
so this allows to avoid that users can touch the system files and those of the other users.
anyway I'm not in the hosting field so maybe there are other methods used of which I'm not aware

2) why don't you read the manual of such mod?
if I'm not in error (never tried jk or this or any other mod) it's a DCMoDHelp.htm file and as far as I have seen there are various level of admins and amrcon "seems" an interesting command.
as usual RTFM :)


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 Post subject: Re: 2 questions
PostPosted: 14 Jun 2009 22:45 

Joined: 03 Feb 2009 19:52
Posts: 36
Location: Switzerland
... my quote
Quote:
Okay, there is a concept. If your 3 Server all are on the same root, and one of the server has vote enabled.
Enable Vote, change rcon, log in rcon, search with rcon path at the Hostname and path of the other server, start q3dirtrav, enter server.cfg, write in console, for example, download /home/newonje/Server1/base/server.cfg
and you ve got the server cfg from the server which has download 0.
that explains that they didnt have to change the rcon, because they have the server.cfg. logical^^


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 Post subject: Re: 2 questions
PostPosted: 15 Jun 2009 18:17 

Joined: 22 Jul 2008 02:26
Posts: 14
q3dirtrav

i tried this but when i call the vote , jk2 crashes.
i did read somewhere that it doesnt work.


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 Post subject: Re: 2 questions
PostPosted: 15 Jun 2009 18:34 

Joined: 03 Feb 2009 19:52
Posts: 36
Location: Switzerland
you dont need q3dirtrav for the callvote bug... you need cbufexec.lpatch


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 Post subject: Re: 2 questions
PostPosted: 15 Jun 2009 18:39 

Joined: 22 Jul 2008 02:26
Posts: 14
you are right.
q3dirtrav is for the remote vuln thing.
ya i used the patch that luigi made , but it doesnt work.
when i call vote it crashes my game.


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 Post subject: Re: 2 questions
PostPosted: 16 Jun 2009 18:31 

Joined: 03 Feb 2009 19:52
Posts: 36
Location: Switzerland
maybe it doesn't work for jk2, however, at JK3 it works.
Maybe you used the wrong one.


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