ok, I have probably understood the problem.
with version 3.x you can't test ventrilo_proxy with your local server because is necessary to modify the reply UDP packets of the server.
In fact if you have a virtual machine everything works perfectly.
you need to bind locally the same ports on which listen the server, so if it's running on 192.168.0.2 3784 you need to run ventrilo_proxy and sudppipe on the same ports.
As already said version 3.x is not fully supported yet by the tool for the reasons I explained before, but if necessary it's not a problem to make the necessary modifications to make it use with a local server too and with full in-game packets decryption support
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