Luigi Auriemma

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 Post subject: Injecting .genh files into an .fsb file
PostPosted: 01 Jun 2011 06:24 

Joined: 01 Jun 2011 06:15
Posts: 2
Hi, i'm new around here, and I'm currently modifying Smackdown vs RAW audio files, but once extracted are in genh format and I can't find a way to inject the new genh files into the original fsb file. Is there a way to do it?


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 Post subject: Re: Injecting .genh files into an .fsb file
PostPosted: 02 Jun 2011 15:57 

Joined: 13 Aug 2007 21:44
Posts: 4068
Location: http://aluigi.org
fsbext allows to rebuild the fsb files, it's an experimental way and not much simple but seems to work very well.

this command will create the file output.dat needed for building the new fsb:
Code:
fsbext -l -s output.dat input.fsb

the following is the command to build output.fsb:
Code:
fsbext -d c:\input_folder -s output.dat -r output.fsb

where c:\input_folder is the folder where are located all the files you extracted the first time included the one you modified.

I didn't test the reimporting of a genh file so don't know or don't remember if it works correctly.


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 Post subject: Re: Injecting .genh files into an .fsb file
PostPosted: 02 Jun 2011 20:04 

Joined: 01 Jun 2011 06:15
Posts: 2
aluigi wrote:
fsbext allows to rebuild the fsb files, it's an experimental way and not much simple but seems to work very well.

this command will create the file output.dat needed for building the new fsb:
Code:
fsbext -l -s output.dat input.fsb

the following is the command to build output.fsb:
Code:
fsbext -d c:\input_folder -s output.dat -r output.fsb

where c:\input_folder is the folder where are located all the files you extracted the first time included the one you modified.

I didn't test the reimporting of a genh file so don't know or don't remember if it works correctly.


Tried it... apparently fsbext only works with WAV. I assume I'd have to modify the .dat file, but it would mean renaming every entry in it that ends with .wav to .genh. Bit time consuming.


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