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It is currently 19 Jul 2012 14:49
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MrCool
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Post subject: Rcon guessing Posted: 07 Mar 2011 23:56 |
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Joined: 07 Mar 2011 23:51 Posts: 2
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What kind of data do I need to send to the server to login with the rcon for Call of Duty server? I sniffed multircon.exe and I get this out: "....rcon PASSWORD cvarlist rcon." Is this the correct data? o.O I thought its: Login: /rcon login PASSWORD change password: /rcon rcon_password newpassword
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aluigi
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Post subject: Re: Rcon guessing Posted: 08 Mar 2011 00:13 |
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Joined: 13 Aug 2007 21:44 Posts: 4068 Location: http://aluigi.org
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in the quake 3 engine rcon doesn't have a login session, each packet contains the password followed by the command to execute
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MrCool
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Post subject: Re: Rcon guessing Posted: 08 Mar 2011 13:03 |
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Joined: 07 Mar 2011 23:51 Posts: 2
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Thank you, didnt know that. But ingame there is a login session, right? So how can I change the map now when iam not ingame? "....rcon PASSWORD map mp_MAPNAME"?
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aluigi
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Post subject: Re: Rcon guessing Posted: 08 Mar 2011 15:11 |
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Joined: 13 Aug 2007 21:44 Posts: 4068 Location: http://aluigi.org
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use the exact rcon command you use in-game. so if in-game you use "map mp_MAPNAME" you must use the rcon packet you posted
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