Post subject: Re: EAlist (Battlefield Bad Company 2 yeah)
Posted: 13 May 2010 10:55
Joined: 13 Aug 2007 21:44 Posts: 4068 Location: http://aluigi.org
obviously the protocol is not documented so there is not much to do. if the game supports that TXN command you are testing then it's the only source of informations you have, which means that you check in your sniffed packets or reverse it in the executable. otherwise there is no choice because only the EA server knows what's missing
Post subject: Re: EAlist (Battlefield Bad Company 2 yeah)
Posted: 22 Jun 2010 01:18
Joined: 22 Jun 2010 01:07 Posts: 11
I have some progress in protocol research. In this moment i use it to observe my BFBC2 statistics. But in fact i have more questions then answers :( If somebody interested in protocol researching, please contact with me.
The fesl server responded with an error when I tried, but it turned out that if you change the command from acct to fsys the server responds with a Goodbye message.
add the following entries in c:\windows\system32\drivers\etc\hosts 127.0.0.1 bf2142-pc.fesl.ea.com 127.0.0.1 cncra3-pc.fesl.ea.com 127.0.0.1 gpsp.gamespy.com 127.0.0.1 gpcm.gamespy.com
if you have Battlefield 2142 run: ealist -S 18300 -v if you have Red Alert 3: ealist -S 18840 -v change the port for the other games that use fesl and Gamespy (for sure Command & Conquer 3 and LOTR:BFME and BFME2)
launch the file launch_debug.bat of gs_login_server
run one of the two games said before USING an invalid cdkey (ergc key in the registry) or one already in use and/or an unexistent/invalid account
Post subject: Re: EAlist (Battlefield Bad Company 2 yeah)
Posted: 14 Jul 2010 09:31
Joined: 14 Jul 2010 09:20 Posts: 2
Is it possible to only receive server list based on region? the string returned is B-U-region and is usually a 2 letter region code such as US, NL, OC etc.. Currently I'm receiving the entire server list then filtering out the region I want but this is taking way too long
Post subject: Re: EAlist (Battlefield Bad Company 2 yeah)
Posted: 14 Jul 2010 10:42
Joined: 13 Aug 2007 21:44 Posts: 4068 Location: http://aluigi.org
ealist doesn't support a filter because is still not much clear if the EA theater server supports it.
we know that it supports the following filters: FILTER-FAV-ONLY= FILTER-NOT-FULL= FILTER-NOT-PRIVATE= FILTER-NOT-CLOSED= FILTER-MIN-SIZE= FAV-PLAYER= FAV-GAME= FAV-PLAYER-UID= FAV-GAME-UID=
but obviously they are not enough for a complete filter like country
Post subject: Re: EAlist (Battlefield Bad Company 2 yeah)
Posted: 14 Jul 2010 11:08
Joined: 13 Aug 2007 21:44 Posts: 4068 Location: http://aluigi.org
-s works without problems: ealist -s batt will return the list of games supported by ealist that contain the word "batt" in their name like battlefield bad company
Post subject: Re: EAlist (Battlefield Bad Company 2 yeah)
Posted: 04 Nov 2010 23:13
Joined: 04 Mar 2009 17:14 Posts: 21
aluigi wrote:
[*]launch the file launch_debug.bat of gs_login_server [*]run one of the two games said before USING an invalid cdkey (ergc key in the registry) or one already in use and/or an unexistent/invalid account [*]now you are playing online without problems :)[/list]
with what all games should this basically compatible?
Post subject: Re: EAlist (Battlefield Bad Company 2 yeah)
Posted: 05 Nov 2010 12:22
Joined: 13 Aug 2007 21:44 Posts: 4068 Location: http://aluigi.org
with those that use both the EA fesl server (authentication) and the gamespy peerchat server (chat and servers handling), so for sure bf2142 and ra3 that I tested personally. at the moment I don't know/remember what other games use this "combination" of servers
Post subject: Re: EAlist (Battlefield Bad Company 2 yeah)
Posted: 22 May 2011 14:41
Joined: 22 May 2011 14:30 Posts: 1
Hello, i have some trouble to compile the ealist program in a 64bit environment.
gcc -o ealist ealist_orig.c -lssl -lcrypto ealist_orig.c: In function ???main???: ealist_orig.c:563:24: warning: assignment discards qualifiers from pointer target type
If I run this executable the output is: Error: there has been an error during the connection with the server
The same *.c file compiled and running under a 32bit environment works perfect.
Post subject: Re: EAlist (Battlefield Bad Company 2 yeah)
Posted: 28 Jun 2011 16:10
Joined: 28 Jun 2011 12:50 Posts: 1
Hi,this question of mine is not really connected with battlefield bad company 2 but with the EA list itself. I'm kinda new in all this and i was looking at your EA list script and i'm wondering.. Is it possible to be changed so it will support the Star Wars game?And if thats possible how can i find the port number and hostname for this game?
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