Hello aluigi, hope you're doing good, and thx buddy for this site and your work in total.
I have downloaded your tool: UNREALFP, and I started to use it for testing various stuff, and one of these things I been testing is the command:
unrealfp -c steamclientblob SERVER PORT but actually nothing is happening, and server doesn't crash..! how come? or is there something wrong I'm doing?
I also Tried [-c] and [-C] and same results, and nothing's happening.
sometimes the console gives me this reply and keeps going on unless I hit: Ctrl+c to cancel it:
Quote:
- target xxx.xxx.xxx.xxx : xxxx (I hide the server IP and the port)
- send info queries
....
- handle reply:
- start attack:
Player: ..
- no compatibility fixes
Player: ..
Player: ....
Player: ....
Player: ....
Player: .. players_per_IP limit or timed out
Player: .. players_per_IP limit or timed out
Player: .. players_per_IP limit or timed out
Player: .^C
as u can see, I finally hit Ctrl+c to cancel the process.
after I canceled I tried it again for a second time without much time delay, and I got this result, but again Server doesn't Crash:
Quote:
- target xxx.xxx.xxx.xxx : xxxx (I hide the server IP and the port)
- send info queries
...
- start attack:
Player: ..
Error: socket timeout, no reply received
X:\>
what is this Error? does it mean that the server now has got a fix? because when I try to go to the server I find out that it's already working and no effect of the tool has done anything to it..!
and as u can see in the first Quote, it says:
no compatibility fixes so again whats the meaning of this?
now I tried a detailed command in order to help you help me understand what's going on, so I did this:
Quote:
X:\>unrealfp -C steamclientblob xxx.xxx.xxx.xxx xxxx (again I hide the Numbers)
- target xxx.xxx.xxx.xxx : xxxx
- send info queries
....
- handle reply:
- start attack:
Player: ..
- no compatibility fixes
Player: .. players_per_IP limit or timed out
Player: .. players_per_IP limit or timed out
Player: .. players_per_IP limit or timed out
Player: .. players_per_IP limit or timed out
Player: .. players_per_IP limit or timed out ^C
X:\>
and it keeps going until or unless I again hit Ctrl+c to cancel it..! this time I used the Option [C] not [c].
so I tried again another Option which is -v in order to show all the commands received from the server, and here's what I got:
Quote:
X:\>unrealfp -v xxx.xxx.xxx.xxx xxxx (again I hide the Numbers)
................................................. DoS 0.2.2
- target xxx.xxx.xxx.xxx : xxxx
- send info queries
....
- handle reply:
- start attack:
Player: ..
- no compatibility fixes
Player: ..
UPGRADE MINVER=3180 VER=3339
Player: ..
STEAMENCRYPTIONKEY STEAMID=xxxxxxxxxxxxxxxxxxxx SECURE=1.. (I hide the SteamID)
Player: ..
STEAMENCRYPTIONKEY STEAMID=xxxxxxxxxxxxxxxxxxxx SECURE=1..
Player: ..
STEAMENCRYPTIONKEY STEAMID=xxxxxxxxxxxxxxxxxxxx SECURE=1..
Player: ..
STEAMENCRYPTIONKEY STEAMID=xxxxxxxxxxxxxxxxxxxx SECURE=1..
Player: ..
STEAMENCRYPTIONKEY STEAMID=xxxxxxxxxxxxxxxxxxxx SECURE=1..
Player: ..
STEAMENCRYPTIONKEY STEAMID=xxxxxxxxxxxxxxxxxxxx SECURE=1..
Player: .^C
X:\>
I hit Ctrl+c to Cancel..! and server still running.
so to cut it short let me say that I played around with almost every Option in this tool [Unrealfp] and the server doesn't crash.
I'm using it on a Supported game based on the UT2004 Engine that this tool support which I believe it's version is
0.2.2.
thx in advance and hope you could help.